![]() ![]() ![]() Zidane for example, is the one who helps each character discover who they are, and even helps someone who was artificially made to realize that even they have a purpose, even if they were designed to do only one thing in mind. The story revolves around each character's growth, and nearly all of them land for me. Character EASILY, EASILY, EASILY, the best part of FF9. It is a story of what it means to be alive, and while there are a ton of references to previous final fantasy games, as this was Square's sendoff to the ps1 and wanted it to be for the fans of FF, they did a phenomenal job with the story. While the story does take a bit to start up, it doesn't take too long before the train begins to go full speed. Watching the characters experience a loss of themselves, and finding out who they are is what makes Final Fantasy IX special. Everyone in the story don't fit as a group, and they have their own journeys as they realize why they exist. But as the story goes on, it starts to delve into some pretty hitting themes, especially about the acceptance of death, and realizing your own morality as a human. Story The story may seem simple at a first glance, classic Fantasy, every staple characteristics of older FF, medieval, and characters who represent their job, with steiner being the knight easily and Zidane being the theif. While I was edging if it was better than FF6, those ending parts and the monologue cemented it for me as easily the best PS1 Final Fantasy, and is the definition of a Final Fantasy game. FF9 is easily the best PS1 mainline final fantasy game, and is my personal favorite Single Player Final Fantasy game (as of writing this video). 9/10.ĥ1h 42m Played9.5/10 Final Fantasy IX was a FF game that I always knew was a fan favorite of the Single Player Final Fantasy, but I did not expect to love the game THIS much. It's top 3 for my favourite Final Fantasy, and one of the best in the series. Gameplay is a nice return to the 4 person party, other than that it's just FF, nothing new. He is one of my more personal favourite villains in the series though, I love how unhinged he was. I'm also a sucker for villains and heroes that were "failures" and tossed away, so maybe I'm biased. Kuja is a great main antagonist - one of the best in the series, again. Garnet is an okay character, but Steiner is arguably one of the best characters in the series, his growth from being narrow minded to accepting all was extremely satisfying. Vivi is a top tier character in the entire series who also questions his existence as a doll who gained sentience and had one of the saddest backstories I've ever seen, and Garnet and Steiner both got heavy focus too. "You are not alone" sequence was short, but the point was made clear that his team would never leave him behind. ![]() His arc was done very well, as he begins to question his humanity after he realizes he was born to be a weapon. Zidane was a fantastic MC, who was vibrant and sunny, nicely contrasting the previous three main protagonists, who were either cold, introverted, edgy, or some combination of the three. FF9 was a return to basic fantasy after the steampunk/dieselpunk/solarpunk of the previous games. One of my more personal favourite games in the series. Final Fantasy IX remains a delightful romp that also - in some way, signalled the end of an era. Square's knack for breathtaking moments had reached its formal zenith at the expense of gameplay. ![]() Their systems fared even worse - providing yet another slight adjustment to FFV/FFVI's skill mastery, while the Trance mechanic is simply unreliable and unfocused. The heavy load times and elaborate, but overlong animations don't help shake the feeling that their ATB system is beginning to show its age. Gameplay-wise, it seems as though Squaresoft took one too many cues from the slow-motion cinematic battle experiences of Xenogears and Chrono Cross. Even outside those highlights, the overall cast, setting, story moments and atmosphere carry a refreshingly harmless sense of whimsy - ostensibly meant as a tribute to their roots. Standouts range from the wisecracking protagonist Zidane to the tragicomic, hyperbolic Steiner to the anguished subplot-ridden Vivi (easily Square's finest effort, a masterful exercise in video game character-building), to the incredibly goofy Quina (who wouldn't feel out of place in FFVII's roster). 30h 44m PlayedSquare's storytelling talent peaked with Final Fantasy IX, that boasted perhaps their most charming cast to date. ![]()
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